Quite often the GCode display does not match the Voxel or STL view.
Probably because something cannot be printed, for example with the Chocolate preset - some lines are not possible, too close together, too thin, or something else.
Whatever the reason, the user ends up with a model that doesn't print well, but without know WHY.
I'm currently trying to find a model for chocolate print, but it seems most if not all have problems, ruining the design. All I can do is guess.
Is there a way to get the information why parts of the model cannot be printed?